The Resource The basics of game design, by Heather E. Schwartz
The basics of game design, by Heather E. Schwartz
Resource Information
The item The basics of game design, by Heather E. Schwartz represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in Des Plaines Public Library.This item is available to borrow from 1 library branch.
Resource Information
The item The basics of game design, by Heather E. Schwartz represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in Des Plaines Public Library.
This item is available to borrow from 1 library branch.
- Summary
- Skyrim with its in-depth world building and talented design didn't just happen overnight. It took years of planning and hard work. But every game designer started where you are now. Find out how you can get started to make successful game design. The Capstone Interactive edition comes with simultaneous access for every student in your school and includes read aloud audio recorded by professional voice over artists
- Language
- eng
- Extent
- 32 pages
- Contents
-
- Collecting ideas
- Putting it on paper
- Getting focused
- Learning more
- Isbn
- 9781543571516
- Label
- The basics of game design
- Title
- The basics of game design
- Statement of responsibility
- by Heather E. Schwartz
- Language
- eng
- Summary
- Skyrim with its in-depth world building and talented design didn't just happen overnight. It took years of planning and hard work. But every game designer started where you are now. Find out how you can get started to make successful game design. The Capstone Interactive edition comes with simultaneous access for every student in your school and includes read aloud audio recorded by professional voice over artists
- Cataloging source
- DLC
- http://library.link/vocab/creatorName
- Schwartz, Heather E
- Dewey number
- 794.8/1536
- Illustrations
- illustrations
- Index
- index present
- Intended audience
-
- 780L
- Grades 3-4
- Ages: 8-14
- Grades 3-9
- Intended audience source
- Lexile
- LC call number
- GV1469.3
- LC item number
- .S385 2019
- Literary form
- non fiction
- Nature of contents
- bibliography
- Series statement
- Edge Books. Video Game Revolution
- http://library.link/vocab/subjectName
-
- Video games
- Video games
- Target audience
- juvenile
- Label
- The basics of game design, by Heather E. Schwartz
- Bibliography note
- Includes bibliographical references and index
- Carrier category
- volume
- Carrier category code
-
- nc
- Carrier MARC source
- rdacarrier
- Content category
-
- text
- still image
- Content type code
-
- txt
- sti
- Content type MARC source
-
- rdacontent
- rdacontent
- Contents
- Collecting ideas -- Putting it on paper -- Getting focused -- Learning more
- Dimensions
- 24 cm.
- Extent
- 32 pages
- Isbn
- 9781543571516
- Lccn
- 2018059117
- Media category
- unmediated
- Media MARC source
- rdamedia
- Media type code
-
- n
- Other physical details
- color illustrations
- System control number
-
- (OCoLC)on1083153352
- (OCoLC)1083153352
- 2865914
- Label
- The basics of game design, by Heather E. Schwartz
- Bibliography note
- Includes bibliographical references and index
- Carrier category
- volume
- Carrier category code
-
- nc
- Carrier MARC source
- rdacarrier
- Content category
-
- text
- still image
- Content type code
-
- txt
- sti
- Content type MARC source
-
- rdacontent
- rdacontent
- Contents
- Collecting ideas -- Putting it on paper -- Getting focused -- Learning more
- Dimensions
- 24 cm.
- Extent
- 32 pages
- Isbn
- 9781543571516
- Lccn
- 2018059117
- Media category
- unmediated
- Media MARC source
- rdamedia
- Media type code
-
- n
- Other physical details
- color illustrations
- System control number
-
- (OCoLC)on1083153352
- (OCoLC)1083153352
- 2865914
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.dppl.org/portal/The-basics-of-game-design-by-Heather-E./lrC58unQJ_E/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.dppl.org/portal/The-basics-of-game-design-by-Heather-E./lrC58unQJ_E/">The basics of game design, by Heather E. Schwartz</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.dppl.org/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="https://link.dppl.org/">Des Plaines Public Library</a></span></span></span></span></div>